This version contains the following fixes and improvements:
Fixed a potential crash when a game moves the cursor far outside the screen area.
Implemented a dummy OUT 82,AL operation (Alone In The Dark)
Improved SB IRQ behaviour for short DMA buffers (Alone in the Dark)
Implemented a missing REP MOVSW Mode-X to RAM operation (Ween - The Prophecy)
Fixed a bug in REP MOVSW RAM to Mode-X operation (Ween - The Prophecy)
Implemented reading from DMA page register (Super Frog)
Implemented USE16 version of Mode-X REP STOSD opcode (Super Frog)
Implemented USE32 version of REP INSB opcode (Super Frog)
Implemented USE32 version of REP OUTSB opcode (Super Frog)
Added JPE special handling for "Super Frog"
More info: Patrick's blog
Link: dsx86 compatible list