![raylib](https://misapuntesde.com/images/2015/01/raylib_logo.png)
If you've ever programmed or know *SDL, Allegro* libraries, or any kind of *framework*, you may have noticed all the save time by yourself to implement certain system calls or the language you want to use.
[raylib](http://www.raylib.com/) is a small open source library under the license [zlib/libpng](http://www.raylib.com/license.htm) in C very interesting with simple examples so you can create multiplatform games or multimedia applications. Also supports *Android, HTML5* and of course **Raspberry Pi**.
Uses C# PascalCase/camelCase notation
Hardware accelerated with OpenGL (1.1, 3.3+ or ES2)
Unique OpenGL abstraction layer [rlgl]
Powerful fonts module with SpriteFonts support
Multiple textures support, including DDS and mipmaps generation
Basic 3d support for Geometrics, Models, Heightmaps and Billboards
Powerful math module for Vector and Matrix operations [raymath]
Audio loading and playing with streaming support (WAV and OGG)
The **current version is 1.2.2** and you have an installer for *Windows* or you can easily compile with instructions that you can follow on *Github*.
Demos: [raylib_demo](http://www.raylib.com/raylib_demo.html)
Forum: [raspberrypi.org](http://www.raspberrypi.org/forums/viewtopic.php?f=78&t=88182&sid=e875b1a6682d7bcc74b7cf723771228b)
Source Code: [Github > raylib](https://github.com/raysan5/raylib)